![]() And for that reason, it was created Save Mounter (maybe because scene doesn't know how to decrypt PFS on PS4, so the scene using save cache where OrbisOS mount it PFS itself for specific game session (just like on PSV)). So You need extract them from it to make them free from per user (NP Account ID), per console (IDPS) and even per title signing (game keystone). Saves on PSV and PS4 are closed in encrypted container.
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